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Palgrave Journals

OpenGL Postings

These past three days have seen a flurry of postings. I thought I'd just do a quick table of contents to the various tutorials and postings I've done recently, in the order they should be read:
  • A Better OpenGL Project Template for Xcode

  • Source code for the missing gluPerspective() function

  • NeHe OpenGL Lesson 02 Ported to iPhone

  • NeHe OpenGL Lesson 03 Ported to iPhone

  • NeHe OpenGL Lesson 04 Ported to iPhone

  • Captain Obvious Discusses OpenGL Function Documentation

  • NeHe OpenGL Lesson 05 Ported to iPhone

  • Preparations for NeHe OpenGL Lesson 06

  • NeHe OpenGL Lesson 06 Ported to iPhone (sort of)

  • Surface Normals in OpenGL

  • Sample Project showing how to draw icosahedron in OpenGL

  • Writing an OpenGL ES Object Loader, part 1 (Wavefront OBJ file format)

Labels: iPhone SDK, NeHe, OpenGL ES
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